[Kde-games-devel] Checking OGG sounds in KGoldrunner

Albert Astals Cid aacid at kde.org
Sun Jul 12 17:52:09 CEST 2009


A Dilluns, 6 de juliol de 2009, Ian Wadham va escriure:
> Hi guys,
>
> Please could you try out the new OGG sounds in
> trunk/kdegames/kgoldrunner/, preferably with Qt 4.5.
> If all goes well, I would like to backport them to the
> KDE 4.3 branch, for release with KDE 4.3.
>
> All you need do is start KGoldrunner with sound
> settings on and just watch/listen as the demo runs.
>
> If you would like to hear the new Victory sound, just
> compose a game with one level where you grab some
> gold on the top row of the layout.  It's fun ...
>
> Please let me know how you go.

I tried it now and seems okaish, had the same problem as Frederik with the 
fall sound still going on after failing, i think it's a bit ugly to have this 
bug and if you can show us the way we might get it to be fixed for 4.3

Albert

>
> All the best, Ian W.
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