[Kde-games-devel] GSoC status?

Zeng Huan zh.issac at gmail.com
Wed Jul 8 08:39:29 CEST 2009


Fine. I am the GSoC student of Kolf2, my task is to make landscape object
for Kolf2, the following is what I have done for now:
1)I created the terrain object, now the terrain(with texture mapping) can be
shown on our game's view.
2)I created a texture blender in order to create the texture(we need it to
render our terrain object) from a heightmap.

I am going to make the following things in the next half of the summer:
1)Get terrain worked with our ODE system, this is the most important.
2)Integrate the blender into our main program.
3)Add light and shadow effect to the terrain object.
4)Create a basic heightmap creator, the creator is a drawing board, we can
also get a heightmap from random noise.
5)Optimization for 3d rendering, the current solution is redundant.

On Wed, Jul 8, 2009 at 1:53 PM, Stefan Majewsky <majewsky at gmx.net> wrote:

> Hi,
>
> our GSoC students should currently be busy filling out their mid-term
> evaluation surveys. I figured it would be nice if everyone of you could
> give a
> little overview of what was achieved so far, and what is coming in the next
> half of the summer.
>
> Greetings
> Stefan
>
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel at kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>
>


-- 
Cheers,
Zeng Huan
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