[Kde-games-devel] Kolf: Rumours of its death have been much exaggerated

Stefan Majewsky majewsky at gmx.net
Mon Jul 6 00:24:01 CEST 2009


Am Sonntag 05 Juli 2009 21:37:34 schrieb Ian Wadham:
> On Sun, 5 Jul 2009 10:24:13 pm Stefan Majewsky wrote:
> > I've also found the course file format of Kolf 1 quite quirky, and made
> > the Kolf 2 course file format cleaner in that regard (see
> > playground/games/kolf-ng/courses), with extensive use of nested groups.
>
> Very nice.  And I really hope you will be converting the existing courses
> to the new format.  Let's not throw out the baby with the bath water ...

Unfortunately this is not possible. With Kolf 2 changing its internal 
coordinate system to 3D, the object-based terrain model can not be retained. 
We will be/are using heightmaps instead.

Greetings
Stefan
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