[Kde-games-devel] kpicross game
Eugene Trounev
eugene.trounev at gmail.com
Sun Sep 7 16:57:13 CEST 2008
I like the game too, so I volunteer to make all the graphics, and new puzzles
( if you tell me how). Too bad I'm not a coder :/
On Sunday 07 September 2008 00:57:11 Zack Rusin wrote:
> hey,
>
> a few years ago on one of the flights i wrote a picross/nanogram game.
> (for those who don't know what that is:
> http://en.wikipedia.org/wiki/Nonogram ) i got bored with it as soon as a
> wrote it because (surprise, surprise) i created all the puzzles for it so
> it was a little difficult to make it challenging for myself. before kde 4
> Jeremy updated it and today i hacked on it a bit and faced the same problem
> again.
>
> the game is in playground/games/kpicross
>
> while playing it looks like this:
> http://ktown.kde.org/~zrusin/kpicross2.png
> and if a puzzle is solved then, assuming the board offers it, the image
> showing a pretty version of the solution is shown as here:
> http://ktown.kde.org/~zrusin/kpicross1.png (currently the screw is the only
> puzzle that offers such an image).
>
> i figured i'll ask whether there's interest in a picross game in kdegames.
> personally i love picross but i think it goes without saying that by myself
> i won't have enough time to give it enough love so maybe someone would like
> to hack it with me. what it currently lacks is any kind of integration with
> kdegames module, a svg stylable board with hints, code to remember which
> puzzles have been completed and how quickly, nice animation on completing
> the puzzle and more puzzles =)
>
> z
>
> p.s. if the message is going to get to kde-games-devel and you'll be
> replaying from there please remember to cc me.
> _______________________________________________
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> kde-games-devel at kde.org
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