[Kde-games-devel] missing category games/logic + inconsistencies

Burkhard Lück lueck at hube-lueck.de
Mon Oct 27 21:19:20 CET 2008


Am Montag 27 Oktober 2008 09:44:01 schrieb Riccardo Iaconelli:
> On Monday 27 October 2008 01:29:10 Ian Wadham wrote:
> > There is also scope here for double or even triple categorization,
> > since we have categories that overlap somewhat.  So then a game
> > could be found on more than one menu, etc., making life easier
> > for end-users.  Does K-Menu allow that?
>
> The game just tells what it is, it's up to the menu to create categories
> and subcategories and display them as it wants. For example raptor will
> have more nested and more usable categories.
>
> There's a freedesktop.org document which documents this behiavour.
> Unfortunately I don't have the link on this PC, I just remember that the
> page name is under the desktop file specifications and ends with
> '/apa.html'. Sorry for trying to make you become a sherlock holmes, but I
> don't have internet at the time of writing this and I can't google myself.
> =)
>
http://standards.freedesktop.org/menu-spec/1.0/apa.html

-- 
Burkhard Lück


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