[Kde-games-devel] Killbots message extraction, missing itens?
Albert Astals Cid
aacid at kde.org
Sun Nov 23 10:54:01 CET 2008
El Sunday 23 November 2008 03:35:56 Parker Coates va escriure:
> On Sat, Nov 22, 2008 at 18:59, Mauricio Piacentini wrote:
> > I think it is a bug, right?
>
> Definitely. That's some pretty old code that I'll readily admit was
> written before I had a firm grasp of how translation really works in
> KDE.
>
> > Do we need to ask for exception to add these
> > strings? I think we don't, but better be safe.
>
> I'm not sure what the policy is there. From whom do we ask for the
> exception?
The policy is that messages that are already in the GUI but were not
translated because of a mistake need no exception at all, they have to be
fixed ASAP.
Albert
>
> I'm fairly disappointed that this didn't get caught earlier. Maybe in
> the future we should make having at least one full translation a
> requirement for leaving kdereview. Of course convincing translators to
> work on "unofficial" applications could prove difficult.
>
> Thanks for finding this, Mauricio.
>
> Parker
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel at kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
More information about the kde-games-devel
mailing list