[Kde-games-devel] Game introduction: Nonogram
Jeremy Whiting
jeremy at scitools.com
Wed May 14 03:02:28 CEST 2008
On Tuesday 13 May 2008 11:14:01 Tom Vollerthun wrote:
> Hi,
>
> my name is Tom Vollerthun. I am in the progress of developing a puzzle game
> for my wife. It is a nonogram-game. You can find examples of it at
> http://www.blindchicken.com/~ali/games/puzzles.html
>
> The game is already kind of usable (you can play), although it really has
> an ugly GUI (de-uglification is left for later).
>
> The actual puzzle-data is packaged into tar files which are located and
> loaded at runtime, so that game packages can be provided. Together with the
> game data, I want to have some kind of description file which can contain
> the name, some descriptive text (perhaps an artistic license?) and a hint.
> Unfortunately I am not at all sure on how to go about designing these
> description files in a way that makes them accessible to translations.
>
> Should the Strings be all in one file like Name=..., Name[dk]=... as in the
> desktop-files? Should there be subdirectories for each locale? How can I
> determine the preferred locale?
>
> You see, there are quite some questions :)
>
>
> annma from #kde-devel said, if the game was somewhere in svn
> (playground/games perhaps?) the chance would be better that someone could
> help me. Since I would love to see my game as a part of KDE some day, I
> hereby wanted to introduce it to you.
>
> How should I proceed to get the code (and stuff) into svn?
> Perhaps make a tarfile and post it here so you can have a look at it?
>
> Thanks for reading and kind regards,
> Tom Vollerthun
That's interesting, there's something very similar called kpicross in
playground/games/kpicross, I've ported it to KDE4 from what was Zack Rusin's
kde3 code, but not done a whole lot else with it. Take a look and see what
you think, or if the codebases could be merged possibly.
Jeremy
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