[Kde-games-devel] KGGZ GSoC Proposal

Ben Boeckel mathstuf at gmail.com
Fri Mar 28 02:06:31 CET 2008


Thanks for the suggestions. Here is a better draft of my proposal. I am also 
replying to kde-devel to see if anybody else has any input.

--Ben

On Wednesday 26 March 2008 04:09:27 am you wrote:
> Hello,
>
> Am Montag 24 März 2008 15:34:30 schrieb Ben Boeckel:
> > Here is a draft of my proposal for the GGZ client in KDE GSoC project. I
> > have discussed it with Josef a bit on IRC. Any suggestions on improving
> > it would be great. Thanks.
>
> The proposal looks very good from an administrative point of view.
> According to the SoC programme timeline, your Phase IV will be the actual
> SoC coding time, so it's definitely a good idea to start earlier, and there
> will hopefully also be a Phase V afterwards :-)
>
> Here are some notes that you may want to think about for the content of the
> task. They represent my personal opinion of what might help strengthen the
> proposal.
> * Parts of the new core client should for the most part be emeddable into
> game clients. How do you plan to look into that?
> * Some of the widgets you'll need might be present in KDE already. Think
> about a chat widget, a connection dialogue... maybe coordinating this with
> the Kopete guys might be a good idea (also for launching games from
> Kopete). * The core client should implement the whole feature set offered
> by the GGZ main protocol. The current KGGZ does that, but is a total mess
> regarding usability. Therefore creating a more usable client is not exactly
> hard, but still it'd be good to see if you plan to request a mid-term
> review from the Openusability people, for example.
>
> Josef
>
> P.S. I'm going to be offline from April 15 to May 5.




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