[Kde-games-devel] Kapman

Emil Sedgh emilsedgh at gmail.com
Thu Mar 20 13:37:56 CET 2008


On Panj shanbe 01 Farvardin 1387 15:56:15 Mauricio Piacentini wrote:
> Emil Sedgh wrote:
> > Hi guys
> > about including in the release, i think the final list is not complete
> > and could change any moment.if kapman is playable and good enough for
> > release, its not late yet.
> > about the game (i have rev 787070):
> > 1)artwork is not good, walls look bad.im sure they will be changed, but
> > atm they are bad
>
> Emil, I know you have artistic skills, don't you?:) Maybe you could try
> contributing a theme, or tweaking the existing one?
No, sorry, all artwork on the site is done by Eugene.im really bad at artistic 
stuff.
> > 2)the game is so easy.i passed to level 13 without any problem.it looks
> > like that the speed of those ghosts-or-whatever-you-call-them increases
> > in every level, but the increasing level is not enough.
>
> This seems like a perfect opportunity to use KGameDifficulty. Kapteam? I
> personally think the game is ok now for very young children, but we
> could have Easy/Medium/Hard modes where it already starts faster, and
> increases the speed faster as well. Again, not mandatory for this first
> phase, but nice to have before the 4.1 release.
>
> > 3)are you going to have some theming support? that would be awesome.
>
> I would say required, not awesome :)
>
> > 4)there shouldnt be a blue ghost i think, because it has the same color
> > as dead-ghosts (dead ghost=ghosts when you eat big pills).sometimes thats
> > confusing.
>
> With theme support and a better Oxygen-inspired and
> not-possible-trademark-and-character-likeness-infringement default theme
> this and other stuff can be solved.
>
> > 5)could the map get changed on every level? that would be good
> > 6)when the game starts, it currently waits you to play.it would be so
> > nice if it plays a demo, like kgoldrunner.
>
> I do not think changing the map should be required. But it could be nice
> for a 2.0 version. The classic game that inspired it does not have map
> changes, and it earned a lot of coins in the past 20 years or so :)
>
> The demo functionality is cool, but also not required for the
> kdereview/kdegames pass. It can be planned and implemented later. I am
> just trying to list the main tasks (like docs and theme support) that
> need to be cleared for the game to be considered for 4.1 first.
I just said the things that i thought could be good from a users point of view 
(myself).sure they are not required...
> Regards,
> Mauricio Piacentini
>
>
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