[Kde-games-devel] ksirtet: quit with crash?

Dapeng Zhang zhangd at informatik.uni-freiburg.de
Wed Mar 12 18:19:39 CET 2008


Hi

I'm trying to fix the "quit with crash" problem in ksirtet.

starting ksirtet prints the following messages in the console
--------------------------------------------------------------------------
$>ksirtet
ksirtet(10300)/kdecore (KConfigSkeleton) 
KCoreConfigSkeleton::KCoreConfigSkeleton: Creating KCoreConfigSkeleton ( 
0x80f5b10 )
ksirtet(10300)/kdecore (KConfigSkeleton) 
KCoreConfigSkeleton::readConfig: KCoreConfigSkeleton::readConfig()
ksirtet(10300)/kdeui (KXmlGui) KXMLGUIFactory::removeClient: 
KXMLGUIFactory::removeClient(  0x812370c  )
ksirtet(10300)/kdeui (KXmlGui) KXMLGUIFactory::addClient: 
KXMLGUIFactory::addClient(  0x812370c  )
---------------------------------------------------------------------------

They looks fine for me.
However, closing ksirtet shows a crash dialog with signal 11 (SIGSEGV)

---------------------------------------------------------------------------
KCrash: crashing... crashRecursionCounter = 2
KCrash: Application Name = ksirtet path = <unknown> pid = 10300
sock_file=/home/kde-devel/.kde4/socket-starkk/kdeinit4_localhost_11
Warning: connect() failed: : No such file or directory
KCrash cannot reach kdeinit, launching directly.
---------------------------------------------------------------------------

I tried to play around with the destructors of some classes in "ksirtet" 
and "libksirtet" directories. But the problem still exists.

Is there anyone has an idea? Which direction should I go?

Many thanks

Dapeng


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