[Kde-games-devel] ksirtet: quit with crash?
Dapeng Zhang
zhangd at informatik.uni-freiburg.de
Wed Mar 12 18:19:39 CET 2008
Hi
I'm trying to fix the "quit with crash" problem in ksirtet.
starting ksirtet prints the following messages in the console
--------------------------------------------------------------------------
$>ksirtet
ksirtet(10300)/kdecore (KConfigSkeleton)
KCoreConfigSkeleton::KCoreConfigSkeleton: Creating KCoreConfigSkeleton (
0x80f5b10 )
ksirtet(10300)/kdecore (KConfigSkeleton)
KCoreConfigSkeleton::readConfig: KCoreConfigSkeleton::readConfig()
ksirtet(10300)/kdeui (KXmlGui) KXMLGUIFactory::removeClient:
KXMLGUIFactory::removeClient( 0x812370c )
ksirtet(10300)/kdeui (KXmlGui) KXMLGUIFactory::addClient:
KXMLGUIFactory::addClient( 0x812370c )
---------------------------------------------------------------------------
They looks fine for me.
However, closing ksirtet shows a crash dialog with signal 11 (SIGSEGV)
---------------------------------------------------------------------------
KCrash: crashing... crashRecursionCounter = 2
KCrash: Application Name = ksirtet path = <unknown> pid = 10300
sock_file=/home/kde-devel/.kde4/socket-starkk/kdeinit4_localhost_11
Warning: connect() failed: : No such file or directory
KCrash cannot reach kdeinit, launching directly.
---------------------------------------------------------------------------
I tried to play around with the destructors of some classes in "ksirtet"
and "libksirtet" directories. But the problem still exists.
Is there anyone has an idea? Which direction should I go?
Many thanks
Dapeng
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