[Kde-games-devel] [KSudoku] Background color problem
Percy Camilo Triveño Aucahuasi
orgyforever at gmail.com
Sun Jun 1 02:08:47 CEST 2008
Sorry by sending a bad patch, I already commited and closed the bug, thanks
;)
Regards,
Percy
pd: btw here is the template code of the patch:
KStatefulBrush stattefulBrush(KColorScheme::View, KColorScheme::NormalText);
(QGraphicsItem
object)->setBrush(stattefulBrush.brush(QPalette::Active).color());
On Sat, May 31, 2008 at 4:03 AM, Andreas Pakulat <apaku at gmx.de> wrote:
> On 31.05.08 00:54:17, Percy Camilo Triveño Aucahuasi wrote:
> > Sorry, here is the patch ; )
>
> Apart from the patch beeing "backwards", IMHO KSudoku shouldn't hardcode
> those colors but instead use KStatefulBrush( KColorScheme::View,
> KColorScheme::NormalText );.
>
> Andreas
>
> --
> You will be imprisoned for contributing your time and skill to a bank
> robbery.
>
> >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to
> unsubscribe <<
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mail.kde.org/pipermail/kde-games-devel/attachments/20080531/efb4e2d7/attachment.html
More information about the kde-games-devel
mailing list