[Kde-games-devel] Go game
Matthew Woehlke
mw_triad at users.sourceforge.net
Thu Jul 17 21:57:57 CEST 2008
Sascha Peilicke wrote:
> I'm new to this list but like to start right away and introduce KGo, a Go
> board game (and frontend to GnuGo) I'm currently writing.
Rock on! I love Go, but never have any humans to play with locally, and
have been too lazy to go hunting a decent computer client. Having one in
kdegames will be awesome :-D. (I'm not familiar with GNU Go, is it human
vs. human only or is there human vs. computer also?)
> It's already themable,
Cool. Do you have artwork already? I imagine the KReversi theme would be
fairly easy to adapt, and IMO it has the right look for a "traditional"
theme already.
> can interakt with all go engines supporting the go text protocol (GTP)
I sort-of asked this already, but I hope you plan to (eventually at
least) support human vs. human at the same machine, if this isn't
already done? (I.e. it's not *just* a GTP front-end?)
> I would be glad if someone could check out the code, take a look at it and
> decide what steps are necessary to get it into final shape (and into
> playground). It's currently hosted in a bazaar branch on launchpad.net:
>
> bzr checkout lp:~sasch-pe/+junk/kgo
If it seems to be in half-decent shape already (no severe bugs,
playable) I would think you can put it in playground already. That will
help with laze people (read: me ;-) ) that don't want to have to mess
with external repositories.
(I *hope* it's ok to put WIP stuff in playground, anyway, when/if I ever
get around to KZebra, I intend to drop it in playground as soon as it
builds and displays a window ;-), so all development will be totally
public and all history will be in KDE's svn. As far as I know it's fine,
i.e. playground is pretty much anything-goes, so long as its relevant to
KDE.)
--
Matthew
When once you have tasted flight, you will forever walk the earth with
your eyes turned skyward, for there you have been, and there you will
always long to return. -- Leonardo da Vinci
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