[Kde-games-devel] Unify pixmap caching across card games
Andreas Pakulat
apaku at gmx.de
Sun Jan 6 21:40:22 CET 2008
On 06.01.08 11:57:05, Andreas Pakulat wrote:
> Hi,
>
> I've started to work on unifying the pixmap caching across card games,
> currently that involves kpat and lskat which are in kdegames presently.
>
> I'm planning to use KPixmapCache behind the scenes instead of any custom
> caching method for the pre-rendered SVG's. For this to work well across
> all card games I've created a new class CardCache in libkdegames and I'd
> like to have a discussion about the API.
>
> The attached file contains the header of this class including api dox,
> so please have a look and send your comments.
Here's an updated header file and meanwhile I also have the
implementation for that done. I'm going to port kpat now to see wether
it actually works as it should :)
Andreas
--
Is this really happening?
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