[Kde-games-devel] The status of Kolf

Eugene Trounev eugene.trounev at gmail.com
Wed Jan 2 02:58:59 CET 2008


Why do I insist on having Kolf in 4.0 release? Well, the real reason is my 
interest in the game's survival. I do fear the removal of it right now, even 
with a firm promise to bring it back in better shape for 4.1, will discourage 
the developer from continuing the development... Which would be a big loss 
for KDEGames. Why? Because Kolf is one of the only two games in the package 
which support same PC multiplayer.
This game works and even has a theme to it (I know the theme is bad, but there 
is one none the less).
HOWEVER! If the majority votes to have it removed, I will not stand in the 
way... but please have a good thought before we make such decision. With Kolf 
gone KDEGames will lose the only sport game in the collection *sigh*

As for the screen error. I thought it was specific for my system... When I 
asked people around before I was told there was no problem. It has to be 
fixed. Could someone please look into it. It's a bug.

On Tuesday 01 January 2008 08:40:17 pm Mauricio Piacentini wrote:
> I do not think it is a matter of being playable, it is just that it
> could be in better shape for 4.1. The initial screen for example is
> pixelated on my system, not sure why. See screenshot at
>
> http://disk.tabuleiro.com/public/kolf.png
>
> Probably minor, but I would like to hear Paul's opinion on this, as the
> maintainer. I mentioned the removal because Paul's initial email seemed
> to imply he was not aware of the pending release deadlines and could not
> finish what he wanted to do in time. This was probably our fault (as a
> team) to communicate these deadlines more clearly, something to consider
> for future releases. Re-read his email:
>
>
> Over the last couple of months I've not been able to find as much time
> as I'd hoped to pollish Kolf, and I'm worried it won't be good enough
> in time for the 4.0 release. I intend to fix some of the more serious
> issuses over the next week, but I'm worried that I won't get chance to
> fix enough.
>
> What does everyone else think? Does kolf look as far away from being
> ready as I think it does? How high is the bar for being part of
> kdegames in 4.0?
>
>
> So, the maintainer does not feel the game is ready, and wants more time
> to polish it, if possible, and asked for our opinion on this. I think it
> is almost done, and returned the call to Paul.
>
> On my part, I will attempt to remove the unused plugin menu before the
> tagging freeze, and see if I can pinpoint the source of this loading error.
>
> Regards,
> Mauricio Piacentini
>
> Eugene Trounev wrote:
> > I'm against Kolf removal. Kolf is playable and it's way too late. Plus
> > it's the only sport game in the module.
> >
> >>> But, we are way past the time for fixing serious issues for 4.0.
> >>> Tagging is in 3 days. I am not even sure we can remove it as well.
> >>
> >> Yeah it can be removed if we feel so.
> >>
> >> Albert
> >>
> >>> So... I think the call is yours, basically. Consider we are starting a
> >>> new series (4.x) of the project with a game that has to be supported
> >>> for the entire duration of it (5+ years).
>
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