[Kde-games-devel] The status of Kolf

Eugene Trounev eugene.trounev at gmail.com
Tue Jan 1 23:50:23 CET 2008


I'm against Kolf removal. Kolf is playable and it's way too late. Plus it's 
the only sport game in the module.

On Monday 31 December 2007 11:24:01 am Albert Astals Cid wrote:
> A Dilluns 31 Desembre 2007, Mauricio Piacentini va escriure:
> > Paul Broadbent wrote:
> > > Hello all,
> > >
> > > Over the last couple of months I've not been able to find as much time
> > > as I'd hoped to pollish Kolf, and I'm worried it won't be good enough
> > > in time for the 4.0 release. I intend to fix some of the more serious
> > > issuses over the next week, but I'm worried that I won't get chance to
> > > fix enough.
> > >
> > > What does everyone else think? Does kolf look as far away from being
> > > ready as I think it does? How high is the bar for being part of
> > > kdegames in 4.0?
> >
> > To be honest, I am worried about kolf. It has some graphical artifacts
> > in the start page on my system (Linux), and there are some other
> > elements that could benefit from more polish, like:
> >
> > 1) Layout of window when resizing.
> > 2) Unused plugin menu items in the interface
> >
> > But, we are way past the time for fixing serious issues for 4.0. Tagging
> > is in 3 days. I am not even sure we can remove it as well.
>
> Yeah it can be removed if we feel so.
>
> Albert
>
> > So... I think the call is yours, basically. Consider we are starting a
> > new series (4.x) of the project with a game that has to be supported for
> > the entire duration of it (5+ years).
> >
> > Regards,
> > Mauricio Piacentini
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> > kde-games-devel at kde.org
> > https://mail.kde.org/mailman/listinfo/kde-games-devel
>
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