[Kde-games-devel] KDE Games Report from Akademy 2008

Richard Hartmann richih.mailinglist at gmail.com
Sun Aug 17 14:07:47 CEST 2008


On Sun, Aug 17, 2008 at 12:12, Karl Ove Hufthammer <karl at huftis.org> wrote:
> Matt Williams skreiv:
>
>> We need to think about making our games more accessible. For the most part
>> this means considering making your games playable entirely through the
>> keyboard.
>
> Making the games entirely playable with the *mouse* would also be nice.
> For instance, in KBreakout you have to use the keyboard to start the game
> (press the 'Space' bar), even though the rest of the game is played using
> the mouse. Very annoying. :(

Both are valid points. Maybe think about providing meta-data on what a
game be played with, as well. That might prove useful, at some point.
For example, KDE running on a phone would not need the games that
require a keyboard, etc.


Richard


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