[Kde-games-devel] Behavior of game applications after being started.

Mauricio Piacentini piacentini at kde.org
Sun Aug 10 09:42:23 CEST 2008


Ethan Anderson wrote:
> what I'm interested in right now is an interface for Kmines
> theming that will scale up well with the next several major features
> to be introduced in a uniform and simple way.  I think it's best to
> modify the themes that we have now instead of all the themes we have
> in, say, a year-- because extensions to themes will be more difficult
> to make after the artist has moved on, and murphy's law has had a nice
> bunch of chances to exhibit itself on their source files..
> 
> I also notice that it seems the dividers between squares on a kmines
> map are hard coded..  but I'd prefer not to have them, so I'll be
> looking forward to that being left up to the themes as well.
> 
> I'd also like to know what kinds of themes everyone wants, because I
> believe one of the best approaches to this kind of thing is to find
> out what people want..  and make it. --That is to say that while i may
> be a bit handy in inkscape, i have a very pathetic sense of direction
> when it comes to art.
> 
> ..so if you have a Kmines theme idea, put 'er here.

Notice that the theme format we have right now is out there, and 
existing themes will be supported for the duration of the 4.x series. 
This is a commitment we have to do in a stable series. Of course, as we 
are crafty, we have added versioning information to the themes, so in 
the case of an incompatible change we can study how the program can 
handle it.
There are lots of us in Akademy, and we are a bit silent during these 
first 2 days in the list. But rest assured we are reading this thread 
with interest, and will discuss about it during the week, probably on 
Tuesday, during the unconference period!

Regards,
Mauricio Piacentini


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