[Kde-games-devel] Kmines

Karl Ove Hufthammer karl at huftis.org
Fri Aug 1 20:37:43 CEST 2008


Ethan Anderson wrote:

> --multiple mines per space.  This really takes the game logic up a
> notch, and theoretically only requires subtle code modification and
> some new art.

Wouldn't this reduce the game to mostly guessing?

-- 
Karl Ove Hufthammer
E-mail: karl at huftis.org
Jabber: huftis at jabber.no



More information about the kde-games-devel mailing list