[Kde-games-devel] Kmines
Ethan Anderson
ethana2 at gmail.com
Fri Aug 1 19:01:22 CEST 2008
>Or do you mean to drop the current LMB and make LMB+RMB just LMB? From
>testing just now, I guess that would work.
Yes.
Seriously though, what he meant is that there is no need for an AI in
> a game like KMines as there is no adversary. You could use an AI
> for demo games, seeing if a game is solvable and the like. Still, the
> usefulness of this is probably limited.
Those are the two use cases I saw, yes. demo/tutorial, solvability test.
For the latter, the interface doesn't need to be nearly as comprehensive.
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