[Kde-games-devel] aKademy 2008 KDEGames talk

jeremy at scitools.com jeremy at scitools.com
Tue Apr 29 15:47:55 CEST 2008


On Monday 28 April 2008 09:49:43 am Matt Williams wrote:
> On Monday 28 April 2008 14:45:12 Eugene Trounev wrote:
> > Dear KDEGames,
> >
> > As you all know the deadline for submition our aKademy talk is drawing
> > near. Therefore it is time we ask ourselver whether we want to be heard
> > this year, or not. Please submit your opinions, and suggestions.
> > We still have time but do hurry up.
> >
> > Thank you for your attention.
>
> The main things that I'd like to see is a KNewStuff talk (this would likely
> be a joint thing with kdeedu) and a GGZ talk. While the panel last year was
> a great way to give people an overview of the module it didn't allow enough
> time for each topic and so was far too rushed. We need to keep the talks
> focused and impressive.

I did submit a proposal to talk about KNewStuff itself (how to use it, things 
you can do with it, etc.)

> We're also going to need a kdegames BoF during the week but we can organise
> that another time.
>
> While we're on the topic of Akademy, I'll mention an idea I had for this
> year. What do people think about a KDE-wide games tournament. I think it
> would be a great way to show off the games we've produced to many of the
> KDE devs who think that "games aren't important" as well as building up a
> bit of a community competitive spirit.

I think that would be a good idea actually.  Especially for the fast games 
like kollision and stuff.  Not as exciting to watch a solitaire tournament ;)

Jeremy



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