[Kde-games-devel] KScoreDialog
Fela Winkelmolen
fela.kde at gmail.com
Mon Apr 28 16:40:37 CEST 2008
It's quite some time I wanted to write this mail.. :) So here I am, finally..
Mostly it is a list of shortcomings and bugs of KScoreDialog:
1. There are internationalization issues of which I think Milliams is taking
care of..
2. If the same instance of KScoreDialog is used (I create a new instance every
time the dialog is showed as that seems to work better) the caption comment
in the dialog isn't shown correctly. For example in KMines, the capiton "Well
Done...." will remain if press Show Highscore after having won the game.
3. Again when using always the same instance of KScoreDialog, there are
problems with the size of the dialog. To reproduce this try to show the
highscore list in KMines as soon as the app is running, and then win a game.
You will notice that the input area to enter the name will be too small.
4. The last username used doesn't seem to be remembered at all.. (contrarily
as to what the apidox says).
5. KScoreDialog::setComment() doen't seem to work... I added a comment "You
did not make it to the highscore list.. " when not making it in the highscore
list in KNetWalk, but it's never shown..
6. It looks like scores <= 0 aren't supported.
7. Clicking on close while entering the user name discarts what is written so
far.. maybe there could be two buttons: Ok and Cancel.
On a slightly unrelated note, the way KNetWalk calculate it's score changed
radically from the previous version, what could I do to make the new
highscore entries not clash with the old ones? Does anybody by any chance
have a knetwalkrc from kde 4.0 containing some highscore entries so I can do
some tests??
Cheers,
- fela
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