[Kde-games-devel] Fwd: Re: SVG Rendering speed
Andreas Pakulat
apaku at gmx.de
Sat Sep 29 11:39:04 CEST 2007
On 28.09.07 23:30:56, Aaron J. Seigo wrote:
> On Friday 28 September 2007, Ian Wadham wrote:
> > I do notice a big hole appearing when the initial dialog box closes, even
> > though you can grab the dialog box and move it around rapidly without
> > any loss of graphics quality. And it seems to take far too long for
> > KGameCanvas/QPainter/QWidget/X (even) to repaint over it, even
> > though the whole main window has been loaded, rendered and painted.
>
> if i understand what you are saying here, this is why we really need
> composited window managers. without them, there really is no good solution to
> this problem.
Which in turn means getting new graphics cards to everybody ;) Which is
not a good solution either. I really wonder why KDE4 rendering is so
much slower than KDE3 rendering for the same games.
Andreas
--
You now have Asian Flu.
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