[Kde-games-devel] Fwd: Re: SVG Rendering speed

Aaron J. Seigo aseigo at kde.org
Sat Sep 29 07:30:56 CEST 2007


On Friday 28 September 2007, Ian Wadham wrote:
> I do notice a big hole appearing when the initial dialog box closes, even
> though you can grab the dialog box and move it around rapidly without
> any loss of graphics quality.  And it seems to take far too long for
> KGameCanvas/QPainter/QWidget/X (even) to repaint over it, even
> though the whole main window has been loaded, rendered and painted.

if i understand what you are saying here, this is why we really need 
composited window managers. without them, there really is no good solution to 
this problem.

-- 
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA  EE75 D6B7 2EB1 A7F1 DB43

KDE core developer sponsored by Trolltech
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://mail.kde.org/pipermail/kde-games-devel/attachments/20070928/31474d0d/attachment.pgp 


More information about the kde-games-devel mailing list