[Kde-games-devel] KNetWalk

Johann Ollivier Lapeyre johann.ollivierlapeyre at gmail.com
Mon Oct 8 16:30:01 CEST 2007


2007/10/8, Riccardo Iaconelli <riccardo at kde.org>:
>
> On Monday 08 October 2007 04:12:39 Mauricio Piacentini wrote:
> > While nice, I think this adds unnecessary complexity to the artist, with
> > little benefit. This scheme makes it almost impossible to have a
> > continuous gradient for example that is behind the whole background,
> > since the center portion and the surrounding rectangles would have
> > different stretching ratios. It could work for some simpler scenarios,
> > but continuous gradients and overlays would fail, and this is something
> > very common in our Oxygen themes.
>
> I think that not keeping the aspect ratio is worst though... Eugene,
> Johann,
> do you agree?


Of course not keeping the aspect ratio is the *worst* thing to do. And at
Akademy, artists (aka Me and Eugene) said we really need crop than changing
the aspect ratio or have a color/2d layer background.

I'm joining a PNG which describe how we'd like to have the background
cutted.

Thanks
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