[Kde-games-devel] KTanks game
Eugene Trounev
eugene.trounev at gmail.com
Mon Nov 19 18:15:41 CET 2007
Dear KDEGames,
Some of you might remember DrIDK who came to our IRC last week and
offered to make a new KDEGame involving tanks, lots of fun and
shooting :P
Well, he contacted me today requestiong comments on some of his
thoughts about the game engine. And I want your input. Please read the
following excerpt and comment.
------------DrIDK wrote:
"After having thought, I have chosen to use OpenGL in ktank games.
QGraphicsView and SVG, are very slow for this games.
Then, I decided to create a little OpenGl 2d Engine. This can be used in
kdegames for other games.
This little OpenGL 2d Engine, will based on QGLWidget. The most important I
have to do, is to make collision detector with Regional' techniques. We have a
lot of advance! Like speed, full screen mode, and light effects...
Now, I hesitate between 2dView and 2d isometric (3/4) view."
------------End
Thank you for your input.
Eugene
[it-s]
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