[Kde-games-devel] KGoldrunner starts moving to SVG

Ian Wadham ianw2 at optusnet.com.au
Wed Jan 24 11:24:59 CET 2007


Hi all,

I have committed some code changes to begin supporting
SVG in KGoldrunner and have provided a crude SVG file
to test it.  I am no artist ... but a great critic ... :-)  Enjoy!

Some of the graphics is still old-style, scaled-up 16x16
pixmaps (e.g. the runners), but the background, gold, etc.
are SVG.  The Landscapes menu also has all the previous
graphics, so you can do "before and after" comparisons.

All the best, Ian W.


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