[Kde-games-devel] KsirK porting
Albert Astals Cid
aacid at kde.org
Fri Jan 5 19:01:29 CET 2007
A Divendres 05 Gener 2007 00:28, Kleag va escriure:
> Hello!
>
> Just a note to say that KsirK is nearly completely ported to KDE4+QGV. The
> only remaining big task is to port graphics to SVG !
>
> I also had to make a little patch on the libkdegames/kgame library to be
> able to use the KGameIO through KGraphicsView. Here it is for review.
In libkdegames/kgame/kgameio.h do just
class QGraphicsScene;
instead of
#include <QGraphicsScene>
Did you really need to comment this?
typedef QListConstIterator<type> ConstIterator;
Otherwise seems good and if it works for you it surely is. Please commit.
Thanks.
Albert
>
> Regards,
>
> Kleag
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