[Kde-games-devel] compiling kblocks
Dapeng Zhang
zhangd at informatik.uni-freiburg.de
Tue Dec 18 09:13:03 CET 2007
Hi Mauricio and Ian,
Many thanks for your help and suggestions.
Mauricio Piacentini wrote:
> So two courses of action: you can work on extending the unfinished
> KBlocks and we will see how it goes (at least for the demo, this could
> be wonderful.) Or you could checkout the last version of ksirtet from
> playground (this is revision 688508), and see if the AI interface
> defined works, and maybe even use it as a starting point. The only
> reason ksirtet is not in playground is because no one was working on it
> actively, it might come back if you (or someone else) volunteer for this.
I will compare ksirtet and kblocks.
There is a copy (ksirtet and libksirtet) in the game directory in my
computer. The revision is 749894. You mentioned revision 688508 and
ressurect it to playground. How can I do it? Is there a link available
for some explanation?
Best...
Dapeng
>
> Regards,
> Mauricio Piacentini
>
>
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