[Kde-games-devel] Kapman Display

Ian Wadham ianw2 at optusnet.com.au
Tue Dec 4 22:15:18 CET 2007


On Wed, 5 Dec 2007 01:12 am, Alex Galinier wrote:
> We have a problem with Kapman display.
>
Another tip is to write QT_FLUSH_PAINT=1 kapman when
you run Kapman (or export QT_FLUSH_PAINT).  It highlights
the area of the screen being re-painted and can help you
identify places where the code is painting more than it needs
to paint.

Cheers, Ian W.


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