[Kde-games-devel] KGoldrunner themes

Ian Wadham ianw2 at optusnet.com.au
Tue Aug 21 23:29:22 CEST 2007


On Wed, 22 Aug 2007 03:55 am, Mauricio Piacentini wrote:
> Ian Wadham wrote:
> > On Tue, 21 Aug 2007 09:30 am, Ian Wadham wrote:
> >> On Tue, 21 Aug 2007 03:27 am, Luciano Montanaro wrote:
> >>> I can see semitransparent vertical lines between the tiles. Like here:
> >>> http://www.cirulla.net/listing/kde_stuff/kgoldrunner/kgoldrunner-black-
> >>>an d-white.png
> >>
> > I have downloaded the B&W theme now and it works fine for me.  Recall
> > that I have stayed on Qt 4.3.0 libraries, but all the KDE code should be
> > the same for both of us.
> This deserves an investigation :) Time to update!
>
I tried, but for me SVN crashed on update of qt-copy.  Anyway, I'll
stay on 4.3.0 for now, as a "before" case.  It might be a 4.3.1 problem.

> OK, I can see these subtle lines in Nostalgia, after updating to 4.3.1
> (qt-copy) and rebuilding everything. But other themes are fine, so it is
> probably something in this tile element on the SVG file... are you
> building B&W based on it? Where can I get B&W from, to test it?
>
http://www.cirulla.net/listing/kde_stuff/kgoldrunner/accessible/
but you need to hack together your own desktop file.  I think the
SVG files for Nostalgia and B&W really are closely related, but
I cannot get either file to display well in Inkscape.

Good luck, Ian W.


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