[Kde-games-devel] KDE games walkthrough

Nicolas Roffet nicolas-kde at roffet.com
Fri Aug 17 01:40:06 CEST 2007


Am Mittwoch, 15. August 2007 09:44:00 schrieb Martin Heni:
> To get ideas for the testing of the games I compiled and started all games
> of kdegames - we actually have quite a lot :-)
> I wrote down some issues (as much as I could see from a 1 minute look at
> each game). 

Great! :) Everybody that feel like doing the same should do it, I think.

I tried to summarized everything you and Mauricio wrote and added some other 
points in the following wiki page:
http://techbase.kde.org/Projects/Games/Status_KDE_4.0

I made a new status page as the old one was old and not really clearly 
arranged IMHO.
I hope this could help. This is not over yet: a lot of point are white. So 
please fell free to edit it. (But please check the last SVN version before 
changing something.)
Feel free also to add some columns...

I'd like also to add another table for classes of libkdegames, as some of them 
need some love (like the highscores).


The idea is that we should get all red point resolved as soon as possible 
(serious issues). The gelb ones are not very important and can be done later, 
discussed or even given up, if we think this is not needed. So this is not a 
blame to have many of them.

This is not supposed to replace Bugzilla, but the idea is to clearly see the 
current state of our games and where we could and should work, as time is 
running.
What do you think of that?

-- 
Nicolas
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: This is a digitally signed message part.
Url : http://mail.kde.org/pipermail/kde-games-devel/attachments/20070817/1ced7871/attachment.pgp 


More information about the kde-games-devel mailing list