[Kde-games-devel] Test concept proposal
Martin Heni
kde at heni-online.de
Wed Aug 15 09:27:40 CEST 2007
On the IRC meeting we discussed the necessity of testing the games before
release. I wrote down some ideas because I think it is important that we
deliver a stable and playable set of games with KDE 4.0. What you think?
===================================================
KDEGAMES release test concept:
Each game should be tested for some key issues to guarantee a minimum level
of playability. Testing shouldn't be exaggerated but asure a nice playable
game.
The tests should be done by someone else but the author of the game. Either
there are volunteers or the maintainers cross-test the other games. A tester
is assigned to a game [and mentioned in the credits;-)]. The tester should
report back to the package mainainer. The maintainer can then decide whether
the game is fit for release.
A initial testing should be performed in time (at least a month before the KDE
release) so that there is enough time to fix problems. The test can start
when the maintainer of the game indicates it is ready for this. A final test
needs to be performed once the game is frozen, that is, briefly before the
KDE release.
A test should follow a checklist. Some items to check for might be:
- Overall
* No crashes
* Does the game install and play from the installation directory
- Graphics
* Graphics clear cut and readable
* Do the themes work
- Menues
* Do all menus work/do something
* Are crucial menu items missing
* Are the menus in the right place
- Playability
* Does input work as expected
- User manual
* Manual reasonable up to date?
- AI
* Does the AI work
... (and more) ...
The resuls of the tests should be written down somewhere.
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