[Kde-games-devel] Theming suport
Matthew Woehlke
mw_triad at users.sourceforge.net
Mon Apr 2 00:00:38 CEST 2007
Mauricio Piacentini wrote:
> I plan to support PNG backgrounds in libkmahjongg, but at this
> time I believe only SVG will be supported for tilesets.
That's exactly how I would go... there are nice (tilable) raster
backgrounds already out there, I don't see any need to say we can't use
them. I agree that tiles should be SVG though. :-)
Thanks all for the discussion!
--
Mathew
(sorry, .sig file is on the other computer)
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