[Kde-games-devel] Theming suport
    Matthew Woehlke 
    mw_triad at users.sourceforge.net
       
    Mon Apr  2 00:00:38 CEST 2007
    
    
  
Mauricio Piacentini wrote:
> I plan to support PNG backgrounds in libkmahjongg, but at this 
> time I believe only SVG will be supported for tilesets.
That's exactly how I would go... there are nice (tilable) raster 
backgrounds already out there, I don't see any need to say we can't use 
them. I agree that tiles should be SVG though. :-)
Thanks all for the discussion!
-- 
Mathew
(sorry, .sig file is on the other computer)
    
    
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