[Kde-games-devel] Kalzium Similations/Games and your new code

Paolo Capriotti p.capriotti at gmail.com
Wed Sep 20 18:33:37 CEST 2006


On 9/20/06, Carsten Niehaus <cniehaus at gmx.de> wrote:
>
> Ok, the questions I have are:
> - Is the new KBoard-class (I think that is the name) ready enough to be used?

IMHO, it is. It is surely more stable than QGV, and faster for most
use case scenarios, i.e. when the number of sprites is not huge and
you don't need transformations of the canvas.
The name is not well defined, yet. KBoard is actually a generic board
game application which is based on this canvas.

Regards,

Paolo Capriotti


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