[Kde-games-devel] ksnake patches :)
Dmitry Suzdalev
dimsuz at gmail.com
Wed Sep 6 18:42:19 CEST 2006
On Wednesday 06 September 2006 18:08, Henry Malthus wrote:
> Hello,
Hi Henry!
Thanks for the patches!
Applied and committed first and third ones.
The second refuses to apply and says the patch format is illegal:
patch: **** malformed patch at line 25: @@ -279,10 +283,10 @@
Could you please do "svn update" and then produce patch again? :)
Cheers,
Dmitry.
>
> I recently switched back to KDE, figured I'd do some programming to
> hopefully help out a little bit.
>
> I've attached 3 patches:
>
> The first one ksnake.patch is a tiny patch to make the progress bar
> take up the full width of the window, I'm not sure why it doesn't
> currently (there is a 5px gap between window border and the progress
> bar)
>
> The second one, kgameprogress.patch is a fix to make
> libkdegames/KGameProgress work again, it seems drawContents doesn't
> get called in Qt4, so I've switched it to a paintEvent.
>
> And the final patch fixes a wish to have Nokia-style controls for
> ksnake, using the '<' and '>' keys for turning the snake:
>
> http://bugs.kde.org/show_bug.cgi?id=55502
>
> I've tested them all - albeit somewhat briefly - and they seem to work
> fine.
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