[Kde-games-devel] I want to help

Albert Astals Cid aacid at kde.org
Wed Oct 25 19:14:24 CEST 2006


A Dimecres 25 Octubre 2006 17:12, Paul Broadbent va escriure:
> Hi,
>
> I want to help with KDE Games. I've been using linux for years now and have
> always wanted to contribute, but never really found time while I was doing
> my degree, but now I'm finished and have some spare time on my hands. :)
>
> I have a reasonable knowledge of C++, which I taught myself in order to do
> my final year project at university (which was to write an AI to play the
> game of Go). I have recently taught myself the basics of Qt 3 and 4 by
> writing a basic asteroids clone in Qt 3 and then porting it to Qt 4.2
> (including changing all the Canvas stuff to the new Graphics View
> Framework, so I know a little of that too now), and now I want to make use
> of my new skills!
>
> So my question is, what should I do next? I really have no idea how
> far along porting games to KDE 4 you are, but I'd be happy to help with
> that if it is needed (KDE 4 sounds incredible!). Or would it be more useful
> to just do fixes for bugs in games in KDE 3?
>
> Also, I love Kolf! So would love to do stuff related to that.

You just volunteered to port Kolf from QCanvas to QGraphicsView ;-) (AFAIK 
noone is doing it and it would be good to do it)

Do not hesitate to ask about any problem you have in the porting process.

And remember to port all that QPoint and such to QPointF.

Albert

>
> Thanks
>
> Paul
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