[Kde-games-devel] [KShisen] new tileset
Dave Corrie
kde at davecorrie.com
Thu Oct 19 22:31:07 CEST 2006
Hi Robert,
Many thanks for your tileset - I think it looks great!
I notice that the tree-with-leaves, the tree-without-leaves and the
green dragon appear in different positions when compared the the
original tileset, but I don't think this is a problem.
The only reason why I am hesitant to replace the current tileset with
it is because the double resolution tiles don't work too well in
conjunction with the "prefer unscaled tiles" option, for large board
sizes or on smaller screens.
I would not be adverse to removing that option, but I think we can do
better: Mauricio Piacentini is working on adding SVG support to KShisen
and I'm sure he'd be interested to receive the SVG version of your
tiles. Please feel free to contact him via the kde-games-devel mailing
list:
https://mail.kde.org/mailman/listinfo/kde-games-devel
Cheers,
Dave
PS. Robert's tileset can be seen at:
http://www.davecorrie.com/kshisen/RobertBuchholzTileset.png
On Sunday 15 October 2006 21:44, Robert Buchholz wrote:
> Hi,
> the KShisen About dialog names you as the current maintainer if that
> great game.
> I really liked the style of the current tileset, but thought it
> should be replaced by a version with a higher resolution and
> eventually by a SVG. Therefore I re-created it with InkScape, redraw
> parts of it and vectorized the more complex tiles from the original.
> I attached the result in twice the resolution of the original and
> would be glad if you consider it as a replacement of the current
> tileset.
> The only sources I used in the process of creation were the original
> KShisen artwork (which should be licensed under the GPL) and the
> basic token from the Gnome-Mahjongg tileset (should also be licensed
> under the GPL), so its a derived work of GPL products and hereby
> itself licensed under the GPL .
>
> Regards,
> Robert Buchholz
>
> P.S.: I already optipng'ed the picture
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