[Kde-games-devel] KGameCanvas
Dmitry Suzdalev
dimsuz at gmail.com
Sun Oct 1 13:42:27 CEST 2006
On Sunday 01 October 2006 08:14, mauricio at tabuleiro.com wrote:
> BTW, the KGameCanvas class is still under development. I found out that
> for kdegames needs we need some additions, methods to delete and remove
> members explicitally, for example. Maurizio mentioned using it in KBoard
> with Boost smart pointers, maybe that is the reason why these are not
> readily available.
Thanks for explanation!
So the basic line is: use QGV unless you find it doesn't fits your needs, yes?
Cheers,
Dmitry.
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