[Kde-games-devel] Status: Lskat

Mauricio Piacentini mauricio at tabuleiro.com
Tue Nov 7 00:29:30 CET 2006


No difference here, but dimsuz said that the issue is not reproducible 
on his machine as well. In his machine the usage peaks at 65%. Just for 
future reference, my system is a 1.7 MHz Pentium M, and lskat is 
compiled with today's copies of SVN for qt-copy (all patched applied), 
kdelibs and kdegames. Sorry for not being able to help much, maybe it is 
a rare issue, or system-related? Or maybe it is just related to the 
speed of the processor, and what takes 100% on mine takes 65% on faster 
machines (his is a 2.4Ghz Pentium 4 with HT.) As I mentioned before, it 
looks awfully similar to the QGV performance issues I was seeing when 
porting KGoldRunner, but I do not have any way to confirm this. Sorry 
for not having anything more specific to share.

Regards,
Mauricio

> I am updating qt-copy right now and will recompile, there were a couple 
> of patches I missed. Maybe this accounts for the difference, I will 
> post. 


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