[Kde-games-devel] KGame/KPlayer API usability in kdegames

Dmitry Suzdalev dimsuz at gmail.com
Mon Jul 10 19:25:42 CEST 2006


On Monday 10 July 2006 20:42, Martin Heni wrote:
> I have also only briefly looked at the new Qt API but actually I thing the
> MouseIO should still work. You only need to derive your own GameView from
> QGameView (often a good idea anyway) and emit mouse signals in the
> corresponding mouse methods of QGameView. Connect this as usual to the
> KGameMouseIO and it should work.
Ah, sorry didn't understand you first time.
You suggest to emulate KGameMouseIO signals from QGraphicsView, right.

That's a way! Thanks!
At least for now :).


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