[Kde-games-devel] Some work on Kreversi

Albert Astals Cid tsdgeos at yahoo.es
Fri Apr 1 10:03:10 CEST 2005


Give him(her) the full power from the beginning and maybe and option to go to 
a less powered GUI, if you start with the less powered GUI most users won't 
even realize they have a better GUI available.

Albert

A Dimecres 30 Març 2005 20:37, Inge Wallin va escriure:
> Hi everybody,
>
> I have started doing a little work on KReversi again.  I am moving away
> from the minimalistic feel that KReversi has always had. So far I have
> enhanced the view with the following two items:
>  - Letters and numbers around the squares of the board
>  - A move list so the user can see which moves were made during the game.
>
> Take a look and see what you think about it!
>
> This is only the first steps in a plan to add more things to the game.  You
> can see the wishlist in bugzilla for some details of what I plan in the
> short term. In the long term, there will be a stronger AI, and ways for the
> player to load and store games, analyze positions and so on. Network game
> is also on the list.
>
> I intend to make a configuration setting for the user so that she can
> either use the minimal GUI or the full GUI.  My question now is: which
> should be the default?  When the user upgrades to KDE 3.5 and starts
> KReversi for the first time, should the full power of the new GUI greet
> him, or should he have to enable it first?
>
>  -Inge



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