[Kde-games-devel] Design of Qt and/or KGame based programs, part 1
Inge Wallin
inge at lysator.liu.se
Mon Sep 27 17:04:46 CEST 2004
On Monday 27 September 2004 13.28, Thomas Friedrichsmeier wrote:
> Hi,
>
> > > > c) Not name the slot slotFoo() from the beginning, but just foo()?
>
> I think it really comes down to a question of taste. However, here are
> three reasons, why I think it does not make much sense to name slots
> "slotFoo ()":
I think that your reasoning did it for me. I have decided not to call the
methods slotFoo(). And since Burkhard Lehner also agreed with you, I think I
can see a trend. :-)
> None of those arguments are particularly striking. Again, it really comes
> down to a question of personal taste.
Yes, but as they say: Many whispers make a scream.
Thanks everybody. On to Design of Qt and/or KGame based programs, part 2
(coming soon).
-Inge
--
Inge Wallin | Thus spake the master programmer: |
| "After three days without programming, |
inge at lysator.liu.se | life becomes meaningless." |
| Geoffrey James: The Tao of Programming. |
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