[Kde-games-devel] fullscreen vs alt+click/alt+drag
P. George
invest at juun.com
Thu Sep 16 02:24:19 CEST 2004
i'm porting a fullscreen, kiosk-like app from the mac to linux/x86.
everything's hunky-dory so far, except that there is a critical feature
of the app which isn't working as it should:
i need the user to be able to alt+leftclick my app's interface (ie: the
main, fullscreen window) to gain access to certain features, but when i
do this on linux (in _almost_ every window manager), of course the
window (even though it's fullscreen), is able to be moved around. i
realize this is standard fare for linux gui apps, but not for kiosk
apps or games.
i tried looking through some source for a couple games, but i'm not
seeing anything unusual that might take care of this problem, even
though the games themselves definitely do not allow alt+dragging of the
game window.
so, what's the trick?
thanks.
- philip
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