[Kde-games-devel] simple QGLWidget program

Rolf Magnus ramagnus at kde.org
Thu Jan 29 13:50:04 CET 2004


On Monday 26 January 2004 20:28, Albert Astals Cid wrote:

> protected: // THAT IS IMPORTANT
> 	void initializeGL();
> 	void resizeGL(int w, int h)  { glViewport( 0, 0, (GLint)w, (GLint)h ); };
> 	void paintGL();

Why is it important to make them protected?


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