[Kde-games-devel] kpoker and more
Inge Wallin
inge at lysator.liu.se
Sun Aug 22 08:20:09 CEST 2004
On Sat, 21 Aug 2004, Mathieu Jobin wrote:
> well anyway,... i must be completely agree with Inge now, work have to be done
> on the main trunk. but still, i'm curious to see what Andi made on the other
> hand.... anything done on the GUI side ? like a new board ?
> by the way,.... poker game from 8 to 20 players are not hard to find...
> ('game' as a real life game)
Yes, I am curious too. That won't stop me from doing work now, though.
:-)
> Inge, I have a small question If I can here....
> was it your first experience with KGame, how hard was it to port an
> application to it ?
I haven't done it yet. I have made a lot of cleaning of the KReversi code
to get to know it and to make it easier to work with. I have read the
KGame documentation and started to implement it. I haven't actually
gotten anything to work yet, so I can't comment on how hard it was. There
might yet be many traps that I haven't fallen into yet.
> Mathieu
-Inge
Inge Wallin | Thus spake the master programmer: |
| "After three days without programming, |
inge at lysator.liu.se | life becomes meaningless." |
| Geoffrey James: The Tao of Programming. |
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