[Kde-games-devel] Re: Multiplayer in KDE games
Andreas Beckermann
b_mann at gmx.de
Tue Dec 16 21:46:11 CET 2003
On Tuesday 16 December 2003 21:36, Martin Heni wrote:
> >I never got a chance to finish working around this problem, so I think
> >it'll be interesting to see your solution to the cheating problem.
>
> If someone is willing to (and having the time) to improve the network
> features of the KDE games it would certainly be worth to put this little
> extra effort in to improve the KGame classes and fix some of the problems
> like the above mentioned cheating problem. It is not absolutely necessary
> for the kde games library to spread all information around. So if you have
> a good idea you could implement it at this central location.
I have absolutely no problem if someone would like to do some work here. But
please let me know if you plan to do some drastic changes to KGame :-)
Since we make heavy use of it in boson I would have to copy a couple of files
then - I would actually like to do that anyway, in order to remove
dependancies.
If anyone wants to improve KGame (e.g. as a sideeffect of using it) I would
have a few proposals here. For example I'd drop the entire PolicyClean mode
and surely drop it for KGameProperty. It's too complex to use imo.
CU
Andi
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