[Kde-games-devel] Re: Needing help to release KGoldrunner

Neil Stevens neil at qualityassistant.com
Mon Aug 18 00:25:14 CEST 2003


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On Sunday August 17, 2003 11:12, Rob Kaper wrote:
> On Sun, Aug 17, 2003 at 11:00:13AM +0200, Martin Heni wrote:
> > I CC this mail to Andi and Rob. Maybe they convince me that my doubts
> > about the graphics are not so severe. In any case, I think you with
> > your skills would be a welcomed addition to the kdegames team.
>
> Look at the rest of KDE games: graphics are simply not the expertise of
> coders and KDE's "artists" seem to be motivated only to make icons for
> the main applications - and even then only maintain those two months a
> year, so we're simply out of luck here.
>
> Also, that old 8-bit Atari look has something charming.. and I don't
> think it'd break freeze policies to upgrade artwork for a game in a
> stable release either, assuming only PNGs are changed and no code. So it
> could still be enhanced for 3.2.1 and onwards.
>
> I'm still supportive of inclusion.

Graphics don't make the game.  If that's the only objection to the game's 
inclusion, then it should be included.

- -- 
Neil Stevens - neil at qualityassistant.com

"I'll believe it when I see it." -- George Walker Bush
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