Le Mercredi 25 Décembre 2002 13:09, Neil Stevens a écrit : > > Inlining KStdGameAction::action would break compatibility, woudln't it? it's nota no-no in the C++ BIC recommandation but it's could let to tricky problems so I'll take your advice. > Other than that, it all looks good to me. thanks I'll commit and update the individual games. cu, Nicolas