Using Marble as the base for an educational 1st person game
Marco Calignano
marco.calignano at gmail.com
Sun Nov 25 11:42:50 UTC 2012
Hello Bill,
maybe I didn't really understand what you wnat to do but I do not think
you need Marble after all. You just need the GeoDataPlacemarks for "time
trevelling" but all you want to do can be do on a normal map, even on
drawing that resemble a map. What you need are accurate videos and the
Bus/Train animation.
Marble basically gives you a frame work for a 3D spherical rap
presentation of maps which is not that essential in you application.
Cheers
Marco
On 11/23/2012 08:42 PM, William Temple wrote:
> Hello,
>
> As I am not a programmer, just a father who wants to build a game for
> his 3 year old, I need help understanding the current capabilities of
> Marble, where it can be taken, or if I need to find another option.
>
> Why I want to use Marble...
> 1) The basic interface is the best I have seen it is very easy to
> manipulate the globe to find a place on the Earth.
> 2) The GeoDataPlacemarks are exactly what I need as long as they can
> be expanded to include video.
> 3) The basic philosophy of KDE.
>
> What I am trying to accomplish...
> 1) A game in which the player can travel to different place or times
> and experience the place.
> Scenario... player will board a double decker bus (there will always
> be a seat available on the top deck), travel to a train station and
> board a train, the train will travel through a portal ( like on the
> television show Dinosaur Train), again board a bus to travel to
> destination ( get to enjoy the sights of Paris on the way to the
> Eiffel Tower or the sights of Rome on the way to the Coliseum), study
> the GeoDataPlacemark to learn about the history of the site,
> experience the site first person ( hopefully a user will video an
> experience, strapping a camera to a helmet and take the mule trip down
> the Grand Canyon).
> 2) Make the experience developmental by having puzzles, quizzes, et
> cetera.
> 3) Allow kids to interact with each other learning about different
> cultures as the visit different places. Making friends and
> understanding differences.
>
> Maybe I am spending way too much time at pbskids or nickjr but I
> believe the time my son and I spend playing the games will only
> benefit him when he starts school. Maybe the repetitiveness of the
> games are specifically designed for peschoolers but I belive he would
> benefit from an experience such as this even at his young age (and of
> course the game can have different levels of complexity straight
> through high school.
>
> I have looked at various options and to be honest I do not understand
> them. I have as yet only got the first 3 Marble tutorials to run. To
> date the Proland project is the the most like what I would like (from
> their youtube videos, as I have not got it to compile) but they are
> not very friendly and I believe my computer is too old for their
> system. I am not even sure if Marble can be developed to allow a 3d
> experience at ground level.
>
> But, if there is some one involved with Marble and if KDE finds merit
> in this project I would enjoy discussing how I can use Marble to
> achieve my goal.
>
> Thank you,
> Bill
>
>
> _______________________________________________
> kde-edu mailing list
> kde-edu at mail.kde.org
> https://mail.kde.org/mailman/listinfo/kde-edu
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/kde-edu/attachments/20121125/37e51dfe/attachment.html>
More information about the kde-edu
mailing list