Using Marble as the base for an educational 1st person game

Marco Calignano marco.calignano at gmail.com
Sun Nov 25 11:42:50 UTC 2012


Hello Bill,

maybe I didn't really understand what you wnat to do but I do not think 
you need Marble after all. You just need the GeoDataPlacemarks for "time 
trevelling" but all you want to do can be do on a normal map, even on 
drawing that resemble a map. What you need are accurate videos and the 
Bus/Train animation.
Marble basically gives you a frame work for a 3D spherical rap 
presentation of maps which is not that essential in you application.

Cheers
Marco

On 11/23/2012 08:42 PM, William Temple wrote:
> Hello,
>
> As I am not a programmer, just a father who wants to build a game for 
> his 3 year old, I need help understanding the current capabilities of 
> Marble, where it can be taken, or if I need to find another option.
>
> Why I want to use Marble...
> 1) The basic interface is the best I have seen it is very easy to 
> manipulate the globe to find a place on the Earth.
> 2) The GeoDataPlacemarks are exactly what I need as long as they can 
> be expanded to include video.
> 3) The basic philosophy of KDE.
>
> What I am trying to accomplish...
> 1) A game in which the player can travel to different place or times 
> and experience the place.
> Scenario... player will board a double decker bus (there will always 
> be a seat available on the top deck), travel to a train station and 
> board a train, the train will travel through a portal ( like on the 
> television show Dinosaur Train), again board a bus to travel to 
> destination ( get to enjoy the sights of Paris on the way to the 
> Eiffel Tower or the sights of Rome on the way to the Coliseum),  study 
> the GeoDataPlacemark to learn about the history of the site, 
> experience the site first person ( hopefully a user will video an 
> experience, strapping a camera to a helmet and take the mule trip down 
> the Grand Canyon).
> 2) Make the experience developmental by having puzzles, quizzes, et 
> cetera.
> 3) Allow kids to interact with each other learning about different 
> cultures as the visit different places. Making friends and 
> understanding differences.
>
> Maybe I am spending way too much time at pbskids or nickjr but I 
> believe the time my son and I spend playing the games will only 
> benefit him when he starts school. Maybe the repetitiveness of the 
> games are specifically designed for peschoolers but I belive he would 
> benefit from an experience such as this even at his young age (and of 
> course the game can have different levels of complexity straight 
> through high school.
>
> I have looked at various options and to be honest I do not understand 
> them. I have as yet only got the first 3 Marble tutorials to run. To 
> date the Proland project is the the most like what I would like (from 
> their youtube videos, as I have not got it to compile) but they are 
> not very friendly and I believe my computer is too old for their 
> system. I am not even sure if Marble can be developed to allow a 3d 
> experience at ground level.
>
> But, if there is some one involved with Marble and if KDE finds merit 
> in this project I would enjoy discussing how I can use Marble to 
> achieve my goal.
>
> Thank you,
> Bill
>
>
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