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Hello Bill,<br>
<br>
maybe I didn't really understand what you wnat to do but I do not
think you need Marble after all. You just need the GeoDataPlacemarks
for "time trevelling" but all you want to do can be do on a normal
map, even on drawing that resemble a map. What you need are accurate
videos and the Bus/Train animation.<br>
Marble basically gives you a frame work for a 3D spherical rap
presentation of maps which is not that essential in you application.<br>
<br>
Cheers<br>
Marco<br>
<br>
<div class="moz-cite-prefix">On 11/23/2012 08:42 PM, William Temple
wrote:<br>
</div>
<blockquote
cite="mid:CAE6wHCHAGNBp5K3LPDiP-n41=E1Zx7d=D_o0hGiYb8+jSNvZzQ@mail.gmail.com"
type="cite">Hello,<br>
<br>
As I am not a programmer, just a father who wants to build a game
for his 3 year old, I need help understanding the current
capabilities of Marble, where it can be taken, or if I need to
find another option.<br>
<br>
Why I want to use Marble...<br>
1) The basic interface is the best I have seen it is very easy to
manipulate the globe to find a place on the Earth.<br>
2) The GeoDataPlacemarks are exactly what I need as long as they
can be expanded to include video.<br>
3) The basic philosophy of KDE.<br>
<br>
What I am trying to accomplish...<br>
1) A game in which the player can travel to different place or
times and experience the place.<br>
Scenario... player will board a double decker bus (there will
always be a seat available on the top deck), travel to a train
station and board a train, the train will travel through a portal
( like on the television show Dinosaur Train), again board a bus
to travel to destination ( get to enjoy the sights of Paris on the
way to the Eiffel Tower or the sights of Rome on the way to the
Coliseum), study the GeoDataPlacemark to learn about the history
of the site, experience the site first person ( hopefully a user
will video an experience, strapping a camera to a helmet and take
the mule trip down the Grand Canyon).<br>
2) Make the experience developmental by having puzzles, quizzes,
et cetera.<br>
3) Allow kids to interact with each other learning about different
cultures as the visit different places. Making friends and
understanding differences.<br>
<br>
Maybe I am spending way too much time at pbskids or nickjr but I
believe the time my son and I spend playing the games will only
benefit him when he starts school. Maybe the repetitiveness of the
games are specifically designed for peschoolers but I belive he
would benefit from an experience such as this even at his young
age (and of course the game can have different levels of
complexity straight through high school.<br>
<br>
I have looked at various options and to be honest I do not
understand them. I have as yet only got the first 3 Marble
tutorials to run. To date the Proland project is the the most like
what I would like (from their youtube videos, as I have not got it
to compile) but they are not very friendly and I believe my
computer is too old for their system. I am not even sure if Marble
can be developed to allow a 3d experience at ground level.<br>
<br>
But, if there is some one involved with Marble and if KDE finds
merit in this project I would enjoy discussing how I can use
Marble to achieve my goal.<br>
<br>
Thank you,<br>
Bill<br>
<br>
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